Troisieme Ludum Dare
I am in. All set and ready to crank some code over the weekend. My standard toolset: Unity3d
View ArticleBoo: Too Busy! D: (… maybe)
Really want to do this — and actually keep it simple enough to finish an entry for once — but dammit — I’ll probably be working my balls off this weekend, making sure an over budget / behind schedule...
View ArticleI’ll give this another shot
Haven’t properly coded in a few months though. This is gonna be iffy… =D I’m going to be doing the jam, and using BFXR, Unity, and Paint.NET. I think I’m allowed to use open source assets? I’m not in...
View ArticleArticle 7
I’m in yet again. I’m having a tiny real-world gathering with some first time LDers over the weekend, so I’m expecting this compo to be even more fun than usual. It’ll be great to have testers and...
View ArticleTeam KwaKwa is in!
Three talented artists in Lyon, France. Three designer/programmer/musician in Lausanne, Switzerland. We are ready to rock this week-end! Framework: – Python + PyGame + PyBox2D I’ll be active in the...
View ArticleSecond Chance in Ludum Dare: Mechanic Moon rises!
Hello everybody! This will be my second time in Ludum Dare. The last time I participated in the Combo competition and now, three months later I am going to participate with my incredible team of...
View ArticleOne shot
Right, progress to report! I am pleased. The game is pretty much about a Space Assassin sent to end the war for the greater glory of Empire Earth. You only get to bring one piece of kit with you,...
View ArticleProgress
I’m making a sort of rouge like rpg game this time, it’s been really fun to make, here’s a screenshot:
View ArticleLast Chance Supermarket: Gameplay video
Hello everyone. What a great experience this Ludum Dare has been, and the best part (playing everyone else’s games of course) is still far from over! I’ve just created a video for my entry and thought...
View ArticleGame Development; A Four Month Retrospective
So, I have been learning C++ for some four to five months now. Last Ludum Dare, I used C++ to make a text adventure game. That was the first ‘official Ludum Dare’ game I made with C++, and I was pretty...
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